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Thread: IRB Six Nations review

  1. #1

    IRB Six Nations review

    Review exposes faults

    By Ian CusackThursday, April 12, 2012Major problems with the scrum and a drop in the number of tries scored were among the worrying trends highlighted in an IRB statistical review of the Six Nations.

    The introduction of a scrum clock into television coverage of rugby matches showed just how much game time is wasted by collapsing and resetting scrums. And the IRB’s review revealed almost 50% of scrums in this year’s Six Nations collapsed with almost 40% producing penalties or free kicks.

    A staggering 21 minutes were consumed by forming and resetting scrums in Ireland’s 32-14 victory over Scotland in the Aviva Stadium. When compared with the 2005 Six Nations, this year’s competition had nearly twice as many collapsed scrums and almost three times as many penalties or free kicks from the scrum.

    The review makes for frustrating reading from an Irish perspective, illuminating some glaring issues within Ireland’s game.

    The full report can be downloaded from

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  2. #2
    Leader of the Red Hordes nuke's Avatar
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    Sep 2008
    I think the wrong attitude is the one that sees scrums a bad thing. Scrums are great and if the IRB didn't keep tinkering with them they would be exactly what they are suppossed to be - a method of restarting the game with a contest of skill and strength.

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  4. #3
    Leader of the Red Hordes Daithi's Avatar
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    Nov 2006
    Nuke,I take your point but to be fair I don't think many consider scrums a bad thing per se, but when you're spending over 1/4 of the Ireland Scotland game, setting and resetting scrums there is obviously something seriously wrong that needs addressing. The IRB reviewed the game and laws post RWC07 to switch the advantage back more to the carrying team and this has returned rugby to an attacking game that favours enterprising teams who seek to retain possession, as opposed to the defensive kicking rugby that was favoured under the old laws, leading to crap rugby being played at RWC 07. They now need to do another transformation of the scrum laws, to help restore it as a contest for possession that can be fought out without the need for continuous massive refereeing intervention and a quarter of the game devoted to it. If any team wants to wind down a clock now they can do it easily by forcing a good few scrum resets. Watch for it in HEC semis & final in next few weeks- its ruining the game as a spectacle which is a great pity IMHO.
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